Handling Side Effects in Isolated Clones
Explores creating and managing isolated clones of a generator to handle side effects in a controlled manner, ensuring that side effects from one clone do not interfere with another.
function* mainSaga(data) {
// Complex logic with side effects here
yield 'Some side effect result';
}
Defines the main saga generator function which includes logic that yields side effects.
function cloneableGenerator(generatorFunction) {
const history = [];
const cloneGen = function* (...args) {
const it = generatorFunction(...args);
let result;
let index = 0;
while (true) {
if (index < history.length) {
result = it.next(history[index]);
} else {
result = it.next(result && result.value);
history.push(result);
}
if (result.done) break;
yield result.value;
index++;
}
};
return cloneGen;
}
Creates a higher-order function to create isolated clones of a generator. It records each yielded value to ensure clones can replicate the generator's state up to any point.
const clonedSaga = cloneableGenerator(mainSaga);
// Creating multiple isolated clone instances
cnst clone1 = clonedSaga();
const clone2 = clonedSaga();
Instantiates the cloneable generator function and creates two isolated clones from the main saga generator.
console.log(clone1.next().value); // Proceed with clone1 without affecting clone2
console.log(clone2.next().value); // Independently proceed with clone2
Demonstrates using the isolated clones to proceed through the saga's logic independently, ensuring that side effects in one do not affect the other.