Error Propagation and Retry Logic in createAsyncThunk
Illustrate the implementation of error catching within a recursive createAsyncThunk call, along with a retry mechanism for failed requests.
import { createAsyncThunk } from '@reduxjs/toolkit';
// A helper function to wait for a given amount of time using a Promise
const delay = (ms) => new Promise((resolve) => setTimeout(resolve, ms));
// Our createAsyncThunk with retry logic
const fetchWithRetry = createAsyncThunk(
'data/fetchWithRetry',
async (arg, { rejectWithValue }) => {
let retryCount = 0;
const maxRetries = arg.maxRetries;
const retryDelay = arg.retryDelay;
try {
// assuming some API fetching logic like `fetchData()`
const response = await fetchData();
return response.data;
} catch (error) {
while (retryCount < maxRetries) {
try {
// Wait before retrying
await delay(retryDelay);
const response = await fetchData();
return response.data; // Successful fetch
} catch (err) {
retryCount++;
// We catch the error and continue the loop if the retry count
// has not exceeded the max number of retries
if (retryCount >= maxRetries) {
// Reject with a custom payload if we run out of retries
return rejectWithValue({ message: 'Max retries reached', error: err });
}
}
}
}
}
);
This code defines an asynchronous thunk action creator using `createAsyncThunk`. It includes a retry mechanism that attempts to fetch data up to a certain number of times (`maxRetries`) with a delay (`retryDelay`) between each attempt. If all attempts fail, the action is rejected with a custom payload. The `rejectWithValue` function allows us to return a custom error payload on rejection.