Dynamic Saga Injection and Cancellation
Demonstrate dynamically starting a saga when an action is dispatched and automatically cancelling it when it's no longer needed or when certain conditions are met.
import { fork, take, cancel, call } from 'redux-saga/effects';
function* dynamicSaga() {
// Define your dynamic saga logic here
}
function* watchAndStart() {
while (true) {
const action = yield take('START_DYNAMIC_SAGA');
// When START_DYNAMIC_SAGA action is dispatched, fork a new instance of dynamicSaga
const sagaTask = yield fork(dynamicSaga, action.payload);
// Wait for the cancellation action
yield take('STOP_DYNAMIC_SAGA');
// When STOP_DYNAMIC_SAGA action is dispatched, cancel the running saga
yield cancel(sagaTask);
}
}
This code demonstrates dynamic injection and cancellation of a saga in response to Redux actions. The 'watchAndStart' generator function waits for a 'START_DYNAMIC_SAGA' action to fork a new instance of the 'dynamicSaga'. It then pauses and waits for a 'STOP_DYNAMIC_SAGA' action, upon which it cancels the forked saga.
import { put } from 'redux-saga/effects';
function* dynamicSaga(payload) {
try {
// Perform the dynamic saga work here using the payload
// For example, an API call with the provided payload
// const data = yield call(apiFunction, payload);
// On success, dispatch another action
// yield put({type: 'DYNAMIC_SAGA_SUCCESS', data});
} catch (error) {
// On failure, dispatch a failure action
yield put({type: 'DYNAMIC_SAGA_FAILURE', error});
}
}
This snippet inside 'dynamicSaga' shows a generic structure for performing asynchronous work and handling success or failure. Insert your own saga logic and API calls where indicated. It's forked and potentially canceled by the watchAndStart saga.